CSA 163 Introduction to Computer Concepts and Programming (3 credits)
Catalog description:
Introduction to computers in data processing, survey of various hardware and software concepts, and analysis and solution of problems by computer programming. Lecture/laboratory, project-oriented course to provide numerous opportunities to analyze problems, formulate alternative solutions, implement solutions, and assess their effectiveness. No prior knowledge of computer concepts or programming assumed.
Prerequisites: Algebra and trigonometry.
Miami Plan: CSA 163 is a Miami Plan Foundation (MPF) - Group V course.
CSA 163 is a first-tier course in the CSA4 "Web and Game Applications" thematic sequence. Given the prevalence of computing devices, it is important that we understand what computers do and how they do it. The web game applications thematic sequence is designed to provide students with an understanding of how computer software is created and designed and how it functions to make possible popular applications such as computer games and the World Wide Web. Courses in the sequence provide an introduction to fundamental programming concepts. These concepts are applied to create computer games and web applications. The CSA4 thematic sequence consists of one of the following introductory computer programming courses...
Followed by both of the following courses... CSA 163 is a course in which you learn computer programming concepts that are fundamental in nearly any computer programming language. These concepts can then be used in other courses to help you create computer applications that can be used to solve real-world problems. |
Learning Outcomes:
Below are the learning outcomes for this course. Miami Plan foundation courses and thematic sequence courses address some or all of the Four Principles of Liberal Education: Thinking Critically, Understanding Contexts, Engaging with Other Learners, and Reflecting and Acting. These principles are not simply additional "topics" that are covered during the course. Rather, they are perspectives and ways of reasoning that are essential to all the content of the course. Learning outcomes that address these principles are indicated in the table. Liberal Education Principals (LEP)Key: T=Thinking Critically, U=Understanding Contexts, E=Engaging with Other Learners, R=Reflecting and Acting
Learning Outcomes | LEP |
CSA163.1: To be able to gain an understanding of fundamental concepts in programming | U |
CSA163.2: To be able to write programs in Visual Basic | T,U |
CSA163.3: To be able to be able to apply problem solving in programming | T |
CSA163.4: To be able to develop user-friendly programs |
|
CSA163.5: To work cooperatively with other programmers | E |
CSA163.6: To use and design computer programs in real-world contexts | U,R |
Required topics (approximate weeks allocated):
- Introduction (.5)
- hardware and software
- local computing environment
- creating programs
- machine language vs. high-level languages
- Introduction to problem-solving (.5)
- flowcharting
- pseudocoding
- Introduction to programs (2)
- fundamental statements (input, assignment, print)
- structure of a VB project
- symbolic variables
- types of variables and constants
- scope and lifetime of variables
- expressions in assignment statements
- order of operations
- precision
- debugging
- syntax errors, logic errors, runtime errors
- program development life cycle
- Designing the user interface (1)
- Fundamental programming structures (4.5)
- structured programming concepts
- event-driven programming
- exception handling
- subroutines to implement modular structure
- Iteration and decision structures
- accumulating
- counting and conditional counting
- nested structures
- debugging tools and processes
- Arrays (1.5)
- definition
- creation
- accessing
- linear searching
- simple sort
- Sequential files (1)
- Formatting output data (.5)
- String processing (.5)
- Graphics and sound (.5)
- Fundamental computer concepts (discussions and quizzes, spread out over the entire semester) (2)
- Exams/Review (1)
